In this tutorial we use ray-SOPs and surface normals to define the amount of gathering of particle matter on a surface.


  • Follyx 1 month, 2 weeks ago  | 

    no hip`file?

  • HopeWB 1 week, 6 days ago  | 

    Amazing! Just what I what I was looking for! Thank you so much :)

Please log in to leave a comment.