In this tutorial I cover a very simple and easy way of generating complex boxy objects that can work well at very different scales, from a mineral rock to a futuristic building.

COMMENTS

  • ae105310bb2e47a5 2 weeks, 2 days ago  | 

    super!great!

  • chanson78 2 weeks, 1 day ago  | 

    Great tut! There aren't enough tutorials out there that go into for-each loops.

  • BexFX 1 day, 17 hours ago  | 

    Please add the second tutorial, this one was Great!

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