ADAPTIVE MESHES IN HOUDINI
Part 1: Lattice Construction
In this first part we will go over different procedural modeling techniques to create the lattice construction. We will explore how to make a flexible system, which makes art directing the asset more manageable.
Part 2: Interactive Scaffolding
One of the many strengths of Houdini is its capability of letting assets talk to each other. In this tutorial will make a interactive asset which adepts to the terrain and itself!