Waterfall

I wanted to challenge myself to see what effects I could make in one day using Houdini. All the content in this video were made in Houdini 17: 60 million particles, procedural modeling of the cliff and rock, instanced trees and plants, ocean system for the water surface, and Pyro FX for the fog. I then used Nuke and AE for composition.

For this sequence, I created a 500 frame simulation but 240 frames were used for the rendering. 7 hours simulation time, 5 hours of making and 12 hours or rendering with mantra. I found many things to improve and hope that next time I will make it faster and better.

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