Houdini Main Changelogs

Houdini 17.0.403 Added support for Unreal 4.21. yesterday
Houdini 17.0.403 For SideFX internal use only: Backports from 06/11/18 to 15/11/18. yesterday
Houdini 17.0.403 New VEX function: quaterniontoeuler, which does the opposite of eulertoquaternion without having to explicitly muck about with matrices. yesterday
Houdini 17.0.403 Fixed bug where the infinite reference plane would draw incorrectly immediately after switching between Ghost Other Objects and Hide Other Objects. yesterday
Houdini 17.0.403 Fixed bug where a Save Current Desktop As... operation would not properly save some scene viewer settings. Such settings are now saved to the desk using a ${DESKNAME} variable that is automatically set when loading the desk.

Fixed bug where an Undo Close Tab operation would not completely restore a scene viewer.

yesterday
Houdini 17.0.403 Fix crash in Detangle SOP (and hence in Vellum...) when the input contains NANs. yesterday
Houdini 17.0.403 Added a chooser button for CHOP Channels in Pose Space Deform "Add Driver" windows and in parameter windows of Extract Pose Drivers nodes. yesterday
Houdini 17.0.403 Fix crashes under certain conditions when closing/minimizing the Scene View pane and then re-opening it. yesterday
Houdini 17.0.402 Fixed a number of issues with the Autorigs, including UI fixes, removed the channel reference in bone rotation order, added FK clavicle controls changed orientation of quadruped spine controls, forearm twist now driven by both FK and IK controls. Wed. November 14, 2018
Houdini 17.0.402 Added a dropdown in the Pose Space Deform window to quickly switch between existing PSD's on the same character. Wed. November 14, 2018
Houdini 17.0.402 Fixed a bug in the Vellum Object guides that prevented displaying multiple Pin or Attach to Geometry constraints on a single point. Wed. November 14, 2018
Houdini 17.0.402 added assetParmIndex to HAPI_HandleBindingInfo for the index of the named bound component attr for int and float vector and color parms Bumped HAPI version to 3.2.34 Wed. November 14, 2018
Houdini 17.0.402 Unity plugin: Fix for exception being thrown when retrieving string data from HDAs, typically for instance attributes. Fixed plugin UI left in bad state when exception is thrown. Wed. November 14, 2018
Houdini 17.0.401 Fixed a crash in the Bullet solver if Use Heightfield was enabled for a Terrain Object but the geometry did not contain any volumes. Tue. November 13, 2018
Houdini 17.0.401 For SideFX internal use only: Backports from 26/10/18 to 06/11/18. Tue. November 13, 2018
Houdini 17.0.401 Fixed a recently introduced bug where Houdini sometimes failed to load application fonts on startup resulting in either a hang or a crash. Tue. November 13, 2018
Houdini 17.0.401 Always treat ramp parameters as NOT at default in the RMB parameter menu so that it can always be used. Fix bug with failing to revert initial instances less than the minimum required number. Tue. November 13, 2018
Houdini 17.0.401 Fixed bug where selection changes with the Automatically Set View Pivot on Selection preference enabled would unset the viewport's camera. Tue. November 13, 2018
Houdini 17.0.401 HAPI_ParmInfo's disabled state is now properly set for folder parameters. HAPI_ParmInfo's disabledConditionSH and visibilityConditionSH are properly set for tab folders. Tue. November 13, 2018
Houdini 17.0.400 Pose Space Deform windows spacing scales appropriately. Mon. November 12, 2018
Houdini 17.0.400 In Pose Space Deform windows, items that were flush have spacing between them. Mon. November 12, 2018
Houdini 17.0.400 The second output of the Pose-Space Edit SOP now outputs the rest geometry instead of the guide geometry. This allows for a Vellum-like multi-input/output workflow. To view the guide geometry, one can now directly display the node which has "Show Guide Geometry" enabled by default. To prevent double-display with the packed diff geometry, those packed primitives are now created as hidden. Mon. November 12, 2018
Houdini 17.0.400 The second output of the Pose-Space Edit SOP now outputs the rest geometry instead of the guide geometry. This allows for a Vellum-like multi-input/output workflow. To view the guide geometry, one can now directly display the node which has "Show Guide Geometry" enabled by default. To prevent double-display with the packed diff geometry, those packed primitives are now created as hidden. Mon. November 12, 2018
Houdini 17.0.400 Pose Space Deform windows now use the standard Houdini delete button. Mon. November 12, 2018
Houdini 17.0.400 Fixing up HAPI documentation for querying and connecting input nodes. Mon. November 12, 2018