Houdini Main Changelogs

Houdini 17.5.204 Added a "copy all" option to the Attribute Copy TOP node. When enabled this causes the node to copy all attributes from the /second input onto each work item on the first input. Fri. March 22, 2019
Houdini 17.5.204 Added an option to the wedge TOP to preserve the wedgenum attribute when doing nested wedging. When the toggle is enabled, the wedgenum attribute is an array and each level of wedging will append the new wedgenum to the end. Fri. March 22, 2019
Houdini 17.5.204 Various improvements to the Wedge TOP:
  • The parm chooser for selecting a Target Parameter now also includes a jump button
  • Color values are now supported using a color chooser parm, rather than needing to use a Float Vector
  • Added a new Bracket wedge mode, which has a center value + offset instead of the start/end values used in the Range mode.
Fri. March 22, 2019
Houdini 17.5.204 Houdini should no longer crash if you do a File New with a DOP sim in Playback Mode or that uses an initial state. Fri. March 22, 2019
Houdini 17.5.204 Fix memory leak when using hou.Parm.getReferencedParm() Fri. March 22, 2019
Houdini 17.5.204 Fixed View Task Output failing on work item when result file is on mounted drive on Windows. Fri. March 22, 2019
Houdini 17.5.204 Add setVisOptions() to GEO_PrimVolume and GEO_PrimVDB to make it easier to copy visualization options. Fri. March 22, 2019
Houdini 17.5.204 Updated Partition by Bounds with more geometry source parms to support the variety of source geometry types. Fri. March 22, 2019
Houdini 17.5.203 Fixed houdini.env parsing to avoid infinite variables expansion. Thu. March 21, 2019
Houdini 17.5.203 Fixed a problem in the finite element solver where a position from the wrong time was used to detect existing intersections of tets. Thu. March 21, 2019
Houdini 17.5.203 Fix some cases where tool tip help on hscript expressions would get badly formatted USAGE lines. Thu. March 21, 2019
Houdini 17.5.203 Modified the heading of the Python menu script error dialog so that the node and parameter that contain the script are reported. Thu. March 21, 2019
Houdini 17.5.203 Fixed a bug where the Fuse 2.0 SOP was incorrectly indicating that everything was modified, even if the input geometry wasn't modified at all, causing slower performance downstream. Thu. March 21, 2019
Houdini 17.5.203 TriBezier SOP should no longer crash when there are not enough points for the selected order. Thu. March 21, 2019
Houdini 17.5.203 Fixed a bug in the Guide Mask SOP's random masking that caused selected hairs with high id values to be clustered together, instead of being spread uniformly.

This causes different curves to be selected, when compared to previous builds, so final output will be slightly different.

Thu. March 21, 2019
Houdini 17.5.202 Fixed Houdini's PySide2 package so that QtCore.QCollator and QtCore.QCollatorSortKey are available for use. Wed. March 20, 2019
Houdini 17.5.202 Fixed Houdini's PySide2 package so that the QtQml, QtQuick and QtQuickWidgets modules are more complete and can be imported. Wed. March 20, 2019
Houdini 17.5.202 Fixed a bug where the Grid SOP, when creating a NURBS surface, was validating "rows" against "orderu" instead of "orderv", and was validating "cols" against "orderv" instead of "orderu". Wed. March 20, 2019
Houdini 17.5.202 Fixed an issue with the collision resolution for tetrahedra in the FEM solver where collisions would sometimes be resolved to the wrong side of thin objects. Wed. March 20, 2019
Houdini 17.5.202 Fixed an issue with the Python Processor TOP not writing out a complete script when using the Save Script button to save the code to a custom node type. Previously, the script was missing a section of code that registers the custom node type with PDG. Wed. March 20, 2019
Houdini 17.5.202 Fixes bug where hostnames were not being compared correctly resulting in users unable to checkout licenses. Wed. March 20, 2019
Houdini 17.5.201 Fixed a macOS-only bug where the interrupt dialog (idialog) did not appear when rendering or simulating a sequence. Tue. March 19, 2019
Houdini 17.5.201 Added __PDG_HYTHON__ which allows to map $HFS/bin/hython in scheduler. This is needed for Deadline scheduler which requires .exe paths on Windows. It fits with the convention for __PDG_PYTHON__ as well. Changed all uses of $HFS/bin/hython to __PDG_HYTHON__ in PDG nodes. Tue. March 19, 2019
Houdini 17.5.200 Volatile select states now suppress the drawing of any inactive handles. Mon. March 18, 2019
Houdini 17.5.200 Unity plugin: Improved handling of errors and unexpected HDA objects. Mon. March 18, 2019